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Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service

Simon Boxer of Twice Different joins us this week to talk about making his brand new mobile game, Bounce House, a colourful endless runner style side scroller.

October 15, 2017 1:10 PM
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Simon Boxer of Twice Different joins us this week to talk about making his brand new mobile game, Bounce House, a colourful endless runner style side scroller. As you propel yourself along this bouncy world, you won’t let those pesky children have all the fun, all while avoiding the obstacles and staying in the bounce. We spoke to Simon about making his game with a team that is spread between Melbourne, Perth and Brisbane and his inspiration for making the game. You can get Bounce right now on the Apple App Store and the Google Play Store.

 

There has been a fair bit of outcry this week around lootboxes and in-app purchases, so we explore the shift in the way we spend our money on gaming, and the relatively recent major shift to games as services. Over the last few years we’ve seen a rise in service based platforms and it doesn’t seem to show any signs of slowing. Have we seen the end of the traditional one-off purchase?

SPONSORS:Murdoch University School of Arts: Combine your love of making media, whether it’s let’s plays or your own games with a world class education with a degree from Murdoch University School of Arts. Click here to learn what is on offer.

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