Episode

Day One Recap - 2017 PAX Australia - #PAXELSIFT

We're back for another year of PAX Australia coverage with #PAXELSIFT! Join us as we recap everything we saw on Day One of the convention.

October 27, 2017 8:00 PM
By
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We're back at PAX Australia again for 2017, and we're excited to bring you updates from the PAX Rising indie floor featuring the talented developers of Australasia! Here are the highlights from our first day of the convention.

Brief Battles - Juicy Cupcake

 

Party Crashers - Giant Margarita

 

The Gardens Between - The Voxel Agents

 

Hand of Fate 2 - Defiant Development

 

Collateral Damage - Artisans Games

 

Projection - Shadowplay Studios

 

ELDEN: Path of the Forgotten - ONERAT Games

 

Necrobarista - Route 59 Games

 

City of Brass - Uppercut Games

 

RUMU - Robot House

 

Stay tuned for more great coverage from the PAX Australia floor from Day Two and Day Three !

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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