The city in GHOSTWIRE: TOKYO feels very real with care obvious in its design
Mainstream
Episode
40

GHOSTWIRE TOKYO is a spooky adventure that leaves you wanting both more & less

A fun premise with some truly excellent art design but that is suited best for short playthroughs over a long time

March 25, 2022 12:37 AM

If you want to feel the nostalgia of visiting Tokyo, there are few other games that capture the feel of that city like GHOSTWIRE TOKYO, but it's a city devoid of life emptied of the thrum of humanity.

This action adventure game set in a world of spirits and magic, is an ambitious departure for Tango Gameworks (THE EVIL WITHIN) but while you can explore much of spooky Shibuya there isn't much motivation to do so, as you find yourself repeating similar tasks over and over.

Edmond Tran, Managing Editor of Gameshub joins Mainstream to share thoughts on a game that does a lot of things right, but feels conflicted in it's design. You can read Ed's review of GHOSTWIRE TOKYO here

A copy of GHOSTWIRE TOKYO was provided to SIFTER for the purpose of this review.

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Omny Studio for their support of SIFTER.

Check out some of the screenshots captured during our playthrough of the game.

No items found.

Ghostwire: Tokyo

PS5
PC
Developer:
Tango Gameworks
Publisher:
Bethesda Softworks
Release Date:
March 25, 2022
Walkthrough
Episode
20

FALL GUYS servers face ultimate knockout on F2P launch, KOTOR 2 Switch remaster can't be finished due to bug

June 26, 2022
Walkthrough
Episode
19

STARFIELD details finally revealed, FINAL FANTASY VII REBIRTH is the next remake game, DRAGON'S DOGMA 2 is in development

June 19, 2022
Mainstream
Episode
47

THE QUARRY is every bit as thrilling as the best teen horror films and a must play game for genre fans

June 16, 2022
© 2022 Sifter. All Rights Reserved.