Ian MacLarty (Dissembler) & the curse of mobile gaming timers

Ian MacLarty makes small fascinating experiential games, and he's here this week to share his puzzle game Dissembler.

May 11, 2018 9:00 PM
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Ian MacLarty is a prolific game designer and one that loves making small experiential titles that challenge the way you think about playing games. We had the pleasure of speaking to Ian this week about his minimalistic puzzle game Dissembler, where you flip colour tiles to match 3 and clear the screen. You can find all of Ian's games here on his page


Well this week a writer at Destructoid called the new Harry Potter: Hogwarts Mystery "The cruciatus curse of mobile gaming" and called for everyone involved to feel ashamed of themselves. It's drawn some criticism from some of the games industry's biggest names, and it seems that one persons curse is actually the charm to million dollar daily revenues.

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