Lightmap
Episode
167

John Romero live at XRWA

John Romero shares thoughts on how game development has changed, what it's like to influence a new generation of developers and what people get wrong about him.

April 7, 2021 10:45 AM
By
No items found.

John Romero is a pinnacle of the game development industry and most people know or love his work. Titles such as Doom, Wolfenstein, Commander Keen and his newest game Empire of Sin have been delighting players for years.

Speaking as part of the XRWA conference in Western Australia, John shared lessons from his decades in the games industry, how things have changed and what he thinks about the Bethesda acquisition by Microsoft of which Id Software the company he co-founded is now a part.

Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

John Romero image by Jason Scott licensed under Creative Commons Attribution 2.0 Generic (CC BY 2.0)

No items found.
No items found.
Pros:
Cons:
No items found.
No items found.
No items found.
News
Episode
162

Bungie apologises after former artist plagiarise designs used in MARATHON

May 18, 2025
Lightmap
Episode
242

TEMPOPO is the musical puzzle game from the makers of UNPACKING

May 15, 2025
Walkthrough
Episode
161

FORTNITE is coming back to iPhone after Apple gets hit with injunction opening up the App Store

May 11, 2025
© 2025 SIFTER. All Rights Reserved.
. .