Lightmap
Episode
157

Simon Boxer (Ring Of Pain)

Friend or foe? You soon shall find, the Ring of Pain has much to hide in this spooky tactical card game.

October 26, 2020 10:09 AM
By
No items found.

Round and round our voices spiral, to bring you tales of game developers great trials. The Ring of Pain beckons you nearer, will you heed the call and see it all too clearer? A roguelike card crawler where encounters come to you, Ring of Pain by Simon Boxer and Twice Different is a stylish and unique take on the genre.

Simon takes us through the design process for the game and how he wanted to create a fresh roguelike experience for players.

Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

SPONSOR: Thank you to Murdoch University School of Arts for their support of Pixel Sift. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

No items found.

Ring of Pain

PC
SWITCH
XBOX SERIES X|S
Developer:
Simon Boxer, Twice Different
Publisher:
Humble Games
Release Date:
October 16, 2020
Gameplay
Episode
2

Swinging back into action in our WEBBED playthrough part two

January 17, 2022
Mainstream
Episode
35

Games of the Year 2021 Part 2 - THE FORGOTTEN CITY, SABLE & HALO INFINITE

January 11, 2022
News
Episode

Queensland developers Witch Beam and Sbug Games collectively secure five nominations at 2022 IGF Awards

January 8, 2022
© 2021 Sifter. All Rights Reserved.