Lightmap
Episode
157

Simon Boxer (Ring Of Pain)

Friend or foe? You soon shall find, the Ring of Pain has much to hide in this spooky tactical card game.

October 26, 2020 10:09 AM
By
No items found.

Round and round our voices spiral, to bring you tales of game developers great trials. The Ring of Pain beckons you nearer, will you heed the call and see it all too clearer? A roguelike card crawler where encounters come to you, Ring of Pain by Simon Boxer and Twice Different is a stylish and unique take on the genre.

Simon takes us through the design process for the game and how he wanted to create a fresh roguelike experience for players.

Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

SPONSOR: Thank you to Murdoch University School of Arts for their support of Pixel Sift. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

No items found.

Ring of Pain

No items found.
Developer:
Simon Boxer, Twice Different
Publisher:
Humble Games
Release Date:
October 16, 2020
Interview
Episode

Float through space as two flailing cosmonauts in physics puzzle game HEAVENLY BODIES

October 18, 2021
News
Episode

Win one of three copies of chill maths puzzle game TRIOS thanks to Samurai Punk

October 16, 2021
Mainstream
Episode
30

METROID DREAD is a faithful and excellent return of the series that spawned a genre

October 15, 2021
© 2021 Sifter. All Rights Reserved.