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156

Brigitta Rena (When The Past Was Around)

Brigitta Rena started her career wanting to be an illustrator, but making the games she wants to play has now become her passion.

October 11, 2020 9:30 PM
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Brigitta Rena is the Lead Artist of When the Past Was Around by Mojiken Studio, a story, puzzle game about a girl trying to find her lost memories of a relationship with an owl headed man, a play on the classic beauty and the beast storyline.

Brigitta shares how she was initially worried about making "girly" games in a male dominated industry, how she learnt to simplify her art style to be more collaborative with her team and telling a distinctively Indonesian story.

Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

SPONSOR: Thank you to Murdoch University School of Arts for their support of Pixel Sift. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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